Security Shop Items

This table defines items available for purchase in the security shop. Players can spend their earned experience points to acquire these items.

Config.SecurityShopItems = {
    ["advancedrepairkit"] = { --Spawncode
        name = "Advanced Repair Kit",
        description = "A high-quality kit for vehicle repairs.",
        spawncode="advancedrepairkit", --Spawncode from items.lua
        price = "4 Exp", --Price of item
        stock_amount = 5, --Stock amount that resets before script restart
        max_buy = 2, --Max amount that can be bought at once
        requiredLevel = 1, -- Required level to buy this item
        imageUrl = "advancedkit.png" --Image from qb-inventory/html/images
    },
    ---You can add more shop items with the same format(Item images need to be added to main script folder security/html/build)
}

content_copyUse code with caution.Lua

  • [spawncode]: Each item is identified by its unique spawncode, acting as the key in the table.

    • name: The display name of the item.

    • description: A brief description of the item.

    • spawncode: The item's spawncode, used for inventory management.

    • price: The price of the item in experience points.

    • stock_amount: The initial stock of the item in the shop. This value resets on server restart.

    • max_buy: The maximum quantity of this item a player can purchase at once.

    • requiredLevel: The minimum player level required to purchase this item.

    • imageUrl: The file name (without extension) of the item's image, located in the security/html/build/images directory.

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