Crafting & Repair Experience

  • Purpose: Determines the experience points awarded for repairing individual parts.

  • Structure:

    Config.PartsExperience = {
        ["barrel"] = 10,           -- 10 experience for crafting/repairing a barrel part
        -- Add more weapons and parts
    }
  • Customizing Experience:

    • Modify the values to adjust the experience gain for each action.

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