Weapon Damage Multipliers
Purpose: Controls the rate at which weapons degrade with each shot. Adjust these values according to the values in your server.
Adjusting Values: Higher values lead to faster weapon degradation.
Example:
Config.WeaponDamageMultiplier = { ["weapon_pistol50"] = 0.15, -- Degrades by 0.15 per shot ["weapon_pistol"] = 0.10, -- Degrades by 0.10 per shot -- Add more weapons as needed }
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