Weapon Parts Configuration
Purpose: Defines the parts that make up each weapon and their individual damage frequencies.
Structure:
["weapon_pistol"] = { --WeaponName ["barrel"] = { damageFrequency = 0.85 }, --Damage frequency of each part on fire ["front_sight"] = { damageFrequency = 0.6 }, ["hammer"] = { damageFrequency = 1.1 }, ["magazine"] = { damageFrequency = 0.4 }, ["rear_sight"] = { damageFrequency = 0.5 }, ["recoil_spring_guide"] = { damageFrequency = 1.2 }, ["slide"] = { damageFrequency = 0.5 }, ["trigger"] = { damageFrequency = 1.05 } },
Damage Frequency: Represents how much damage a part takes relative to the overall weapon damage. A higher value means the part degrades faster.
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