Clothing
-- Clothing events
Bridge.ClothingEvents = {}
if GetResourceState('illenium-appearance') == 'started' then
-- illenium-appearance uses same events for both frameworks
Bridge.ClothingEvents.createFirst = Bridge.Framework == 'ESX' and 'esx_skin:openSaveableMenu' or 'qb-clothing:client:openMenu'
Bridge.ClothingEvents.openMenu = Bridge.Framework == 'ESX' and 'esx_skin:openSaveableMenu' or 'qb-clothing:client:openMenu'
Bridge.ClothingEvents.loadPlayerClothing = Bridge.Framework == 'ESX' and 'skinchanger:loadSkin' or 'qb-clothing:client:loadPlayerClothing'
else
-- Default clothing events
Bridge.ClothingEvents.createFirst = Bridge.Framework == 'ESX' and 'esx_skin:openSaveableMenu' or 'qb-clothes:client:CreateFirstCharacter'
Bridge.ClothingEvents.openMenu = Bridge.Framework == 'ESX' and 'esx_skin:openSaveableMenu' or 'qb-clothing:client:openMenu'
Bridge.ClothingEvents.loadPlayerClothing = Bridge.Framework == 'ESX' and 'esx_skin:loadSkin' or 'qb-clothing:client:loadPlayerClothing'
endLast updated