Scene Assignment Logic
The system follows this priority order:
Character-Specific Mapping (Highest Priority)
Config.CharacterSceneMappings = { ["ABC12345"] = "Underground Fighter" -- citizenid/identifier }
Job-Based Override
Police, ambulance, mechanic, taxi, realestate get job-specific scenes
Includes custom clothing per job grade
Random Civilian Scene (if
Config.EnableRandomScenes = true
)Assigns random scene from available pool
Consistent per character (same scene each login)
Default Slot Scene (Fallback)
Uses scene ID matching character slot number
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